Main Menu and Widget
Coding-One » Devlog
Learned about widgets and used them to make a Main Menu and a little title card. We used three different widgets: Canvas Panel, Text Box, Button
Canvas Panel - allows a visual overlay on a scene, think like UI for a health bar and whatnot
Text Box - displays text at a specified location on the Canvas Panel
Button - a click/pressable image that is on the Canvas Panel, will often have code attached to it for its specific function
If you know about C# widgets the act pretty similar, although C# doesn't have the Canvas Panel, it just has the visual workspace.
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My first Unreal Engine project!
| Status | In development |
| Author | Ian Engel |
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